The sport of fencing is fast and athletic, a far cry from the choreographed bouts you see on film or on the
stage. Instead of swinging from a chandelier or leaping from balconies, you will see two fencers performing an intense dance
on a six-feet-by-40-feet strip. The movement is so fast the touches are scored electrically - more like Star Wars than Errol
Flynn.
The Weapons
Foil, épée and sabre are the three weapons used in the sport of fencing. While it is not unusual for fencers to
compete in all three events, they generally choose to develop their skills in one weapon. Until recently, women were permitted
to compete only in foil, but now the USFA & FIE offer national competitions for women in épée and sabre. Women's épée
was added to the World Championships in 1989 and was held for the first time at the Olympic Games in 1996.
Foil and épée are point-thrusting weapons. Sabre is a point-thrusting as well as a cutting weapon. The target areas
differ for the three weapons, though all three are scored electrically.
Object
The main object of a fencing bout (what an individual "game" is called) is to effectively score 15 points (in direct
elimination play) or five points (in preliminary pool play) on your opponent before he scores that number on you. Each time
a fencer scores a touch, she receives a point. Direct elimination matches consist of three three-minute periods.
Foil
The foil has a flexible rectangular blade, approximately 35 inches in length, weighing less than one pound. Points
are scored with the tip of the blade and must land within the torso of the body.
The valid target area in foil is the torso, from the shoulders to the groin, front and back. It does not include
the arms, neck, head and legs. The foil fencer's uniform includes a metallic vest (called a lamé) which covers the valid target
area, so that a valid touch will register on the scoring machine. A small, spring-loaded tip is attached to the point of the
foil and is connected to a wire inside the blade. The fencer wears a body cord inside his uniform which connects the foil
to a reel wire, connected to the scoring machine.
There are two scoring lights on the machine. One shows a green light when a fencer is hit, and one shows a red
light when her opponent is hit. A touch landing outside the valid target area (that which is not covered by the lamé) is indicated
by a white light. These "off target" hits do not count in the scoring, but they do stop the fencing action temporarily.
Épée
The épée (pronounced "EPP-pay"), the descendant of the dueling sword, is similar in length to the foil, but is
heavier, weighing approximately 27 ounces, with a larger guard (to protect the hand from a valid hit) and a much stiffer blade.
Touches are scored only with the point of the blade. The entire body is the valid target area.
The blade is wired with a spring-loaded tip at the end that completes an electrical circuit when it is depressed
beyond a pressure of 750 grams. This causes the colored bulb on the scoring machine to light. Because the entire body is a
valid target area, the épée fencer's uniform does not include a lamé. Off-target hits do not register on the machine.
Sabre
The sabre is the modern version of the slashing cavalry sword, and is similar in length and weight to the foil.
The major difference is that the sabre is a thrusting weapon as well as a cutting weapon (use of the blade). The target area
is from the bend of the hips (both front and back), to the top of the head, simulating the cavalry rider on a horse. The sabre
fencer's uniform includes a metallic jacket (lamé), which covers the target area to register a valid touch on the scoring
machine. The mask is different from foil and épée, with a metallic covering since the head is valid target area.
Just as in foil, there are two scoring lights on the machine. One shows a green light when a fencer is hit, and
one shows a red light when the opponent has hit. Off-target hits do not register on the machine.
Right-Of-Way
One of the most difficult concepts to visualize in foil and sabre fencing is the rule of right-of-way. This rule
was established to eliminate apparently simultaneous attacks by two fencers.
In essence, right-of-way is the differentiation of offense and defense, made by the referee. The difference is
important only when both the red and green lights go on at the same time in foil and sabre. When this happens, the winner
of the point is the one who the referee determined was on offense at the time the lights went on.
Épée does not use the right-of-way in keeping with its dueling origin - he who first gains the touch earns the
point. Or, if both fencers hit within 1/25th of a second of each other, both earn a point. However, it is equally important
to have a sound defense for épée, since the entire body must be protected from a touch.
How to Follow the Action
For those new to fencing, it is difficult to follow the lightning speed of the fencers' actions. To become more
comfortable in watching a fencing bout, focus on one fencer. The fencer being attacked defends himself by use of a parry,
a motion used to deflect the opponent's blade, after which the defender can make a riposte, an answering attack.
Thus, the two adversaries keep changing between offense and defense. Whenever a hit is made, the referee will stop the bout,
describe the actions, and decide whether or not to award a touch.
Fencers seek to maintain a safe distance from each other, that is, out of range of the other's attack. Then, one
will try to break this distance to gain the advantage for an attack. At times, a fencer will make a false attack to gauge
the types of reactions by the opponent that can be deceived in the real attack.
As you become accustomed to the speed of the game, the tactics and strategies become more apparent, and you will
gain a better understanding for the finesse and fascination of fencing!
printed with permission from the USFA